History lesson: A chronological presentation of our project releases and different events happened over the last years.
2000 - The Dark Ages of Modding
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First Steps
March 2003
Our first project that entered development was the total conversion mod Arktwend: The Forgotten Realm. It was developed on top of The Elder Scrolls 3: Morrowind engine.
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SureAI was Founded
October 2003
With now already two people on our project, it was time to create a team name, to appropriately represent the collective.
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Black Raven Team Merged With SureAI
May 2005
The modding team Black Raven, which at the time was working on their own total conversion project Myar Aranath, joined the SureAI team.
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Myar Aranath Released and Website Launched
October 2005
Our first project release was exciting. We've also released Arktwend in public beta and launched this very website you are currently looking at.
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Arktwend Released
February 2006
Finally! After three years of development, version 1.0 of Arktwend: The Forgotten Realm was released.
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Development of Nehrim Started
March 2006
With the release of The Elder Scrolls 4: Oblivion the team was ready to work on the most ambitious project yet, the total conversion mod Nehrim: At Fate's Edge.
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2007 Games Convention in Leipzig
August 2007
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Team Gathering in Berlin
August 2008
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CUBE Experimental Released
May 2009
Inspired by the newly released Fallout 3, the side project CUBE Experimental was developed.
2010 - The Era of Great Ambition
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Nehrim Release
June 2010
After more then four years in the making, Nehrim: At fate's Edge was released.
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Mod of The Year 2010
December 2010
Nehrim won at the ModDB Mod of the Year awards Best Mod of The Year.
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Nehrim Addon Released
October 2011
With the version 1.5 of Nehrim additional content was introduced to the game.
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Development of Enderal Announced
June 2012
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Nehrim Audio-Book "Kriegsdämmerung" Released
July 2012
The audio-book "Kriegsdämmerung", about the events that precede the story of Nehrim, was released.
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Feature in PC Action
August 2012
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ColossusArc Founded
October 2013
ColossusArc was founded to create a space for future experimental game projects. It also acts as an legal entity to represent SureAI.
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Nehrim Enters ModDB Hall of Fame
May 2015
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Enderal Released
July 2016
After over five years of planing and development, Enderal: The Shards of Order was released.
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Enderal Won at The 2016 Game Awards
December 2016
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Enderal Enters ModDB Hall of Fame
August 2017
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Mad Restaurant People Released
September 2018
We've started to use Unreal Engine 4 and released our first, small game on Steam, which is a restaurant memory game in which you have to remember the food items customers ordered and deliver them.
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What's Next?
December 2018
After prototyping several game ideas, the development of our next unannounced project has begun.
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Enderal: Forgotten Stories Released
February 2019
The Enderal addon Forgotten Stories was released on Steam. This version restored cut content from the 2016 release and added additional quests, classes and bug fixes.
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New Office
June 2019
We've moved to a new office located in the town of Tutzing.
2020 - The Distorted Period
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Nehrim Steam Version Released
June 2020
10 years after the original release a Steam version of Nehrim was released.
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First Book in the Enderal Novel Series Released
November 2020
The novel Dreams of the Dying was released, which tells part of the backstory of Jespar Dal'Varek, one of Enderals main protagonists.
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Merchandise Shop Opened
December 2020
We've opend our
merch shop to in the future provide you with high quality prints, gear and goodies to our games.
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Enderal (Special Edition) Released
March 2021
The community ported Enderal to the Special Edition of Skyrim, which is now also available on Steam.