History lesson: A chronological presentation of our project releases and different events happened over the last years.
Development on Dreadful River has Started
Enderal (Special Edition) Released
The community ported Enderal to the Special Edition of Skyrim, which is now also available on Steam.
Merchandise Shop Opened
We've opend our merch shop
, to in the future provide you with high quality prints, gear and goodies to our games.
First Book in the Enderal Novel Series Released
The novel Dreams of the Dying was released, which tells part of the backstory of Jespar Dal'Varek, one of Enderals main protagonists.
Nehrim Steam Version Released
Nehrim - At Fate's Edge hits Steam 10 years after its original release. This version includes several quality of life features and improvements.
2020 - The Distorted Period
We've moved to a new office located in the town of Tutzing.
Enderal: Forgotten Stories Released
The Enderal addon Forgotten Stories was released on Steam. This version restored cut content from the 2016 release and added additional quests, classes and bug fixes.
After prototyping several game ideas, the development of our next unannounced project has begun.
Mad Restaurant People Released
We've started to use Unreal Engine 4 and released our first, small game on Steam, which is a restaurant memory game in which you have to remember the food items customers ordered and deliver them.
Enderal Enters ModDB Hall of Fame
Enderal Won at The 2016 Game Awards
After over five years of planing and development, Enderal: The Shards of Order was released.
Nehrim Enters ModDB Hall of Fame
ColossusArc was founded to create a space for future experimental game projects. It also acts as an legal entity to represent SureAI.
Feature in PC Action
Nehrim Audio-Book "Kriegsdämmerung" Released
The audio-book "Kriegsdämmerung", about the events that precede the story of Nehrim, was released.
Development of Enderal Announced
Nehrim Addon Released
With the version 1.5 of Nehrim additional content was introduced to the game.
Mod of The Year 2010
Nehrim won at the ModDB Mod of the Year awards Best Mod of The Year.
After more then four years in the making, Nehrim: At fate's Edge was released.
2010 - The Era of Great Ambition
CUBE Experimental Released
Inspired by the newly released Fallout 3, the side project CUBE Experimental was developed.
Team Gathering in Berlin
2007 Games Convention in Leipzig
Development of Nehrim Started
With the release of The Elder Scrolls 4: Oblivion the team was ready to work on the most ambitious project yet, the total conversion mod Nehrim: At Fate's Edge.
Finally! After three years of development, version 1.0 of Arktwend: The Forgotten Realm was released.
Myar Aranath Released and Website Launched
Our first project release was exciting. We've also released Arktwend in public beta and launched this very website you are currently looking at.
Black Raven Team Merged With SureAI
The modding team Black Raven, which at the time was working on their own total conversion project Myar Aranath, joined the SureAI team.
SureAI was Founded
With now already two people on our project, it was time to create a team name, to appropriately represent the collective.
Our first project that entered development was the total conversion mod Arktwend: The Forgotten Realm. It was developed on top of The Elder Scrolls 3: Morrowind engine.
2000 - The Dark Ages of Modding