Mad Restaurant People

Progress your career as a server by using your keen perception, your short-term memory and your ability to decide quickly. Fancy and unique places will hire you as you master challenges, unlock perks and stay calm even in the weirdest situations.

You'll start in an ordinary diner with a small number of tables, dishes and drinks. Customers will appreciate your swiftness with happiness and tips. Each time you unlock a new level, you'll be able to prove your skills in a more exciting new location, until your reputation as a perfect server will spread into space.

Each level has a unique selection from more than 100 different dishes and drinks, but your job includes much more than just serving them:

  • Make friends with dogs or they will steal items from your tray
  • Wake up guests who have fallen asleep. They're blocking tables
  • Keep an eye out for VIP guests and collect extra tips
  • Evade drunk guests to avoid collisions
  • Clean tables and floor or rats will start running around
  • Distract impatient guests with fireworks on your tray
  • Fight kitchen fires. Make sure to remember the location of the extinguisher
  • Survive a robot invasion. How? By serving the robots' favorite dishes, of course!
  • Raise your high scores for each level and compete with other players on the leaderboard
  • Need even more challenges? There's a hell mode waiting for you
Videos
Changelog - Latest Updates
v1.8.0.0 ( November 26 - 2025 )Thu, 27 Nov 2025 10:09:23 UTC* Engine update to Unreal Engine 5.7 * Rendering improvements * Performance improvements * Loading speed improvements * Interface hover icon fix * Changed controls to improve input accuracyv1.7.0.0 ( June 25 - 2025 )Thu, 27 Nov 2025 03:49:14 UTC*Engine update to Unreal Engine 5.6 * DX12 is now the default Rendering Hardware Interface v1.5.1.0 ( June 25 - 2025 )Wed, 26 Nov 2025 19:49:59 UTC* Include missing movie filev1.5.0.0 ( June 08 - 2025 )Wed, 26 Nov 2025 12:29:45 UTC* Engine update to Unreal Engine 5.5.4 * AI rewrite * Keep fire extinguisher from using the conveyor belt * Player can no longer be thrown out of the level by the conveyor belt * Several engine dependent fixes * Some navmesh fixes * Changed path and cursor asset to be more visible