Dreadful River

While vicious invaders are attacking the realm, the king has embarked on a quest with his most precious possession and the only hope for victory: The Eternal Crown. Now it's your task to guide him down the the turbulent river on a flimsy raft. At the king's side stand his most loyal guardsmen. Improve your chance of survival by improving their abilities and gear, find powerful allies and explore mysteries along the shores. Defend the king and the crown against your adversaries who are prepared to ambush you at any moment to destroy all hopes of salvation. Uncover the truth behind the legends surrounding the Eternal Crown. Can you succeed in this challenging quest and save the kingdom from its downfall?

Steer the raft along the river and its ever changing scenery. Watch your supplies and keep your guard while the weather and the cycle of day and night will affect your view. With each run of the game, the river will have a new course and lead you through different landscapes.

Your raft will be attacked from the shores and on the water. Defend your vessel and its crew against archers, javelin throwers, spellcasters and many more threats. Choose the right tactics and decide if you want to charge enemies or quietly evade them by floating ahead while they‘re sleeping.

Pick up flotsam, collect drops from defeated enemies or purchase items in settlements along the river. Merchants will have different selections, prices, trading choices and unique items.

Improve your raft: Increase crew capacity and inventory size and fortify your defenses.

Manage your crew members and improve their strength. Stop your raft at settlements and mercenary camps. Hire crew members such as Archers, Mages, Spearfighters and more. Also discover new crew member classes on your journey.

Videos
Changelog - Latest Updates
v0.9.40.0 ( November 25 - 2025 )Tue, 25 Nov 2025 21:13:49 UTC* Implementing UE 5.6 Engine features * Less loading stutter * Better multithreading support * Performance improvements * Porting game to Unreal Engine 5.7 * Faster game loading * Rendering improvements v0.9.20.0 ( November 16 - 2025 )Sun, 16 Nov 2025 16:45:44 UTC* Leveldesign changes * New Starling buoy vehicles introduced * Further river worm variants added * Feast skill fix v0.9.19.0 ( November 7 - 2025 )Sat, 15 Nov 2025 10:47:46 UTC* Trebuchet animation montage fix to play attack animation properly * Further soft reference implementation to reduce memory usage and load time * Removed siege engine ammunition item (can be sold to clean up inventory) * Added unlocking sound if key was used to open a container * Some level design changesv0.9.18.0 ( October 31 - 2025 )Fri, 31 Oct 2025 19:55:31 UTC* Changed item trade system to only scale item amount after certain amount was moved * Correctly display mouse cursor in pause menu and setting focus * Reduced player character sideways movement speed * Level design changes v0.9.17.0 ( October 21 - 2025 )Tue, 21 Oct 2025 17:43:14 UTC* Sinking simulation and loot drops of landing ships enabled * Restructured player controller system * Camera now controls player character movement pawn rotation * Player character shield blocking added by using the right mouse button * Mouse cursor position centered at game start and game mode switchv0.9.16.0 ( October 14 - 2025 )Mon, 13 Oct 2025 23:33:39 UTC* Added first mage skill tree skills * Rounding damage pop up values and other wrong value display tweaks * Removed initializing health value pop ups * Further level design changesv0.9.15.0 ( October 07 - 2025 )Tue, 07 Oct 2025 18:16:09 UTC* Unit snow footstep sounds added for winter season * Fixing different issues with out of bounds landscape and dungeon loading * Adding fix to prevent falling off of the edge of the world if exploring the river on foot * Adding extra cloud layer to border tilesv0.9.14.0 ( September 29 - 2025 )Mon, 29 Sep 2025 16:00:37 UTC* Melee shield blocking skills added for warrior and knight units * Alchemist units now cause explosion if killed * Changed health bar animation and fixing display logic error * Enemy blocking ability enabled * Enemy stat calculation changesv0.9.13.0 ( September 24 - 2025 )Wed, 24 Sep 2025 19:20:44 UTC* Melee skill tree added * Further balloon boat type vehicle added * Fixed mixup with skill modifier calculation nodes to correcty calculate still values v0.9.12.1 ( September 17 - 2025 )Wed, 17 Sep 2025 14:21:09 UTC* Fixed issue with dungeon controller blocking further game initializationv0.9.12.0 ( September 16 - 2025 )Tue, 16 Sep 2025 09:03:41 UTC* New balloon boat type vehicle added * New tracking stat * Improved vehicle destruction system * Added preferred enemy unit placement location on vehicles * Internal torch equip state set correctly after water contact * Water creature spawn reductions * Fixing dungeon reset bugfixv0.9.11.1 ( September 13 - 2025 )Sat, 13 Sep 2025 14:43:01 UTC* Added dungeon reset bugfix * Fixed local stat tracking code v0.9.11.0 ( September 10 - 2025 )Wed, 10 Sep 2025 21:36:36 UTC* Siege engine skills added to ranged skill tree * Increased damage radius for ballista projectiles * Skill calculation changes * Knights on shore start throwing stones if target is not reachable * Some ancient dungeon changesv0.9.10.0 ( September 3 - 2025 )Wed, 03 Sep 2025 02:39:05 UTC* Adding a bunch new boss type units * Boss unit river appearance calculation changed * Some item value changesv0.9.9.1 ( August 28 - 2025 )Thu, 28 Aug 2025 16:24:08 UTC* Dungeons cleared tracking does no longer apply to quest locations * Changed ballista projectile shooting source location * Ballista shooting range increased * Ballista cooldown duration reduced * Added missing hit animation for ballista * Some faction uniform changesv0.9.9.0 ( August 27 - 2025 )Wed, 27 Aug 2025 05:59:48 UTC* Ballista siege engine added * Fixed dungeon cleared message not happening after having saved game before in same session * More ranged skills for archer and rifleman * Fixed some skill calculations * Fixed wrong item comparison ratingv0.9.8.0 ( August 20 - 2025 )Wed, 20 Aug 2025 02:50:02 UTC* First bunch of ranged skills for archer, arbalist and rifleman * Fixed some perk usages * Fixed some ranged units behavior * Raft menu sub categories are more visiblev0.9.7.1 ( August 14 - 2025 )Thu, 14 Aug 2025 08:40:10 UTC* Fixed no cost glory point interaction display * Fixed ancient elevator shaft blocked by river sandv0.9.7.0 ( August 13 - 2025 )Wed, 13 Aug 2025 10:05:03 UTC* God stone glory points activation costs added * Correctly setting local dungeon cleared state at initialization * Adding snow shader for some ground cover objects * Ancient dungeons design improvements * More river tile changes * More boss type enemy unitsv0.9.6.0 ( August 6 - 2025 )Wed, 06 Aug 2025 02:41:09 UTC* Cleared dungeons now also grant glory points + notification * More god stone interactions added * Further passive king skills added to skill tree * Some difficulty changes * Some tile changes * More boss type enemy units