Caleb8980 hat geschrieben:
The text written on the plate should be a "psalm" of "The Path" of Malphas: If you have read "The Butcher of Ark" you know what that is, for all others: It is something close to the 10 commandments of our Bible and is a set of rules Malphas made that each inhabitant of Enderal should follow.
As for the man - dunno, it could be Malphas, but I think it simply is somebody who distinguished himself in the "church".
In 1:59 there is another psalm but this time it is clearly a statue of Malphas, see here for reference.
Are you guessing it's a "psalm" from "The Path" or did you translate it somehow. Because i was wondering too what it might mean. I thought the runes look a lot like the dwemer font from the elder scrolls, but i got only gibberish when trying to translate it
By the way, the plate at 1:59 is the same as 1:45 as they just used the same base for both statues. My first guess was - mainly because of the dwemer like runes - that the base is just an asset from the maingame, even though I can't remember where it might be used in skyrim. But after my failed translation attempt, I think was wrong about that and they made it escecially for enderal. So if you know how to translate it, caleb, I'm really curious what it says.
As for the statue itself, I again think it's possible that's it's just a "third party mod asset",
like this, which I think they are using too. If that's the case, it would explain the R/F. W..zel written on it.
Caleb8980 hat geschrieben:
Monster Mod is in, because the author of the mod asked SureAI whether of not they want to use some of his monster - not too long ago btw http://sureai.net/forum/viewtopic.php?f ... 650#p60650
Pure Waters could be, not sure.
As for the trees, those are 100% SureAI's. After all they spent nearly 1,5 years in modelling trees xD (there were many instances in the german forum where they complained about how hard trees are to model so that they look realistic but still don't have too many textures and shaders, which would massively lower the performance ^^)
In general SurAI is using a lot of mod resources available on the Nexus or elsewhere, as long as the quality meets their standards. And of course they are also using many textures and assets from a lot of popular mods like
vurts flora overhaul, so it's very well possible some of the highres textures you see in the trailer are from Trees HD or Pure Water. I mean, they said they are using roughly 70% of newly created models or reworked vanilla assets and textures, which would be completely impossible for a team that small without making us of the great works of the huge skyrim modding community. But at least most of the trees in the golden forest and the heartland are their own work as these kind of trees didn't exist in vanilla skyrim and there are also no good modding resources available.