Die Suche ergab 65 Treffer
- 29.01.2011 12:22
- Forum: Modifications
- Thema: Mod conversion requests
- Antworten: 105
- Zugriffe: 51571
Hi. @ ibbeebee - Be sure to let us know if it works. Carried on trying different things until I checked some scripts (creatures) and ep gained from killing them are in the scripts. Do not know much German, but scripts seemed to point to other scripts?!!! epwent and epfinal. Well so far no. I may be...
- 28.01.2011 13:00
- Forum: Modifications
- Thema: Mod conversion requests
- Antworten: 105
- Zugriffe: 51571
Hi. I thought that Nehrim was an experience point based leveling scheme. I did say I have not been modding long. So, you are correct Psymon, that scenario was based on Oblivion levelling (which is also why (I guess) the Progress mod does not work)). At the same time, since this thread is here, mayb...
- 26.01.2011 00:13
- Forum: Modifications
- Thema: [Mod-Release] Skill-independent Attributes
- Antworten: 21
- Zugriffe: 24474
If I'm not mistaken JOG's mod here does not affect speed of leveling at all - what those tables mean is describing the number of attribute increases you get when you level (not learning points and not the speed of leveling). Yes I know that Psymon, but as I can't seem to find any way to slow down N...
- 25.01.2011 23:59
- Forum: Modifications
- Thema: Mod conversion requests
- Antworten: 105
- Zugriffe: 51571
Hi. I thought that Nehrim was an experience point based leveling scheme. I did say I have not been modding long. So, you are correct Psymon, that scenario was based on Oblivion levelling (which is also why (I guess) the Progress mod does not work)). At the same time, since this thread is here, mayb...
- 25.01.2011 02:32
- Forum: Modifications
- Thema: Mod conversion requests
- Antworten: 105
- Zugriffe: 51571
Hi. Not been attempting modding for long, but just took a quick look at tejon's Progress http://www.tesnexus.com/downloads/file.php?id=14304. Quite honestly could not get anywhere with it (only tried for about 30 mins). But, if all you want to do is slow down how fast you level up. This is a quick ...
- 22.01.2011 11:27
- Forum: Modifications
- Thema: Mod conversion requests
- Antworten: 105
- Zugriffe: 51571
If anyone has noticed I have been posting on many threads here, looking for a way to slow down levelling in Nehrim & I think I have found a plug in to do the job, tejon's Progress http://www.tesnexus.com/downloads/file.php?id=14304 I would only use the ESM & not the ESP's but I will need to find whe...
- 21.01.2011 12:01
- Forum: Questions, Critique & Wishes
- Thema: continue mainquest or explore
- Antworten: 19
- Zugriffe: 4553
I think the problem balancing the game is that everyone plays it different. There are players that just rush the main quest and complain about too strong enemies and too low stats for the tasks presented in the main quest, (which can be the case if you just run from quest to quest without looking l...
- 21.01.2011 09:12
- Forum: Questions, Critique & Wishes
- Thema: continue mainquest or explore
- Antworten: 19
- Zugriffe: 4553
I think it's almost impossible to make a perfect levelling rate with a world this big and static levels for mobs. that's why even most professional companies took a turn to level scaling. In the end, i think the levelling rate is pretty balanced and they did a great job with it. Sure i don't get to...
- 20.01.2011 13:03
- Forum: Modifications
- Thema: [Mod-Release] Skill-independent Attributes
- Antworten: 21
- Zugriffe: 24474
Hi Jog, I feel a little thick about this, as I have been going on about ways to slow down leveling in Nehrim for weeks now. I'm Puzzled by the fact that both the linear & the steps esp have these lines exactly the same are they supposed to be that way ? The readme tells me that this is the config fo...
- 20.01.2011 12:37
- Forum: Questions, Critique & Wishes
- Thema: continue mainquest or explore
- Antworten: 19
- Zugriffe: 4553
I Would love to explore more. I have been asking on various forums on here about a way to slow down the rate at which you level . You have created this great world for me to explore, but if I spend any time exploring it, I quickly become to strong for the enemies I meet . The level of creatures & en...