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IDProjectCategoryView StatusLast Update
0001781Enderal[All Projects] Questpublic2019-12-23 15:27
ReporterbartmossAssigned Tostuemper 
PrioritynormalSeverityminorReproducibilityhave not tried
Status assignedResolutionopen 
Summary0001781: Ending Black Guardian Fight with Arps alive can be lethal
Description(I know they're not called Arps, but they use the Falmer model.) I defeated the black guardian with some of these guys still alive, then got too close to Jespar - and got locked in conversation with those guys happily slaughtering me.

Suggested solution: Once black guardian dies, all left over Arps should be killed off.

Either that, or conversation should not be possible until the player has defeated them all. Both solutions would be fine.
TagsNo tags attached.
VersionEnglish

Activities

stuemper

2019-12-22 00:14

administrator   ~0003304

Please attach a save game with which I can quickly reproduce the issue. Save games consist of .ess and .skse file and are located in Documents\My Games\Enderal\saves\

bartmoss

2019-12-22 01:29

reporter   ~0003307

Sure thing. Attached is an autosave from the fight (I re-saved it as a manual save for easier identification). The fight isn't over, but it's the best I have.

Saves.7z (2,319,541 bytes)

Issue History

Date Modified Username Field Change
2019-12-21 21:09 bartmoss New Issue
2019-12-22 00:14 stuemper Note Added: 0003304
2019-12-22 01:29 bartmoss File Added: Saves.7z
2019-12-22 01:29 bartmoss Note Added: 0003307
2019-12-23 15:27 stuemper Assigned To => stuemper
2019-12-23 15:27 stuemper Status new => assigned