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IDProjectCategoryView StatusLast Update
0001368Enderal[All Projects] Scriptpublic2019-09-06 16:02
ReporterCrevetteAssigned Togavrant 
PrioritynormalSeveritymajorReproducibilityalways
Status assignedResolutionopen 
Summary0001368: Chaosnova spell damage inflation through multiple reloading
DescriptionThe rank 1 Entropy spell Chaosnova normally has a base damage of around 10, which then increases the more health you have lost.

However, reloading a save when you are hurt does not reset the spell damage correctly, and it will keep getting higher as you lose health again. This can easily lead to very high damage values, breaking the game difficulty - when I noticed the bug, the spell was doing over 300 damage in one cast.

Completely exiting the game resets the spell correctly.
Steps To Reproduce-load a save
-check the spell damage in tooltip
-take damage, then cast the spell
-spell damage in tooltip is updated accordingly
-reload
-spell damage is now still the same increased value, even if at full health
-take damage again, then cast the spell
-spell damage is now even higher
TagsNo tags attached.
VersionEnglish

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Issue History

Date Modified Username Field Change
2019-03-24 18:38 Crevette New Issue
2019-03-24 18:48 stuemper Assigned To => stuemper
2019-03-24 18:48 stuemper Status new => assigned
2019-09-06 16:02 gavrant Assigned To stuemper => gavrant