06.03.2015 - 18:02

as already mentioned in our last news post (13.05.15), we received a lot of questions regarding whether it was possible to support our current or future projects via other means besides PayPal.

We are happy to announce: From now on it is possible provides a great, comfortable and simple payment system called G2A Pay, which you can now use to choose one of eight additional methods of payment besides PayPal.

These include:

  • Paysafecard

  • Kreditkarte

  • Sofort

  • Alipay

  • G2A Wallet

  • iDeal

  • Giropay

  • VTC

Edit: Currently G2A Pay is improving their services. This is why they have taken down several payment methods, but they should be back at the end of this weekend. G2A Wallet, Paypal and VTC are still available.

Visit the donation page on this site to donate.

How-to Donate
1. Enter the desired amount and (nick-)name

2. Confirm the donation

3. Choose payment method and enter your payment details - be happy

Your donations ease the development of our projects tremendously.
Your donations ease the development of our projects tremendously. To show our appreciation, we are going to list the name you gave us during the donation process in the games‘ credits!

Thank you for your attention and have a great day!

Comments: 1
Link to topic: A donation
05.24.2015 - 16:05
We tweaked the shading for Enderal. The results are significant less pixel fragments in real-time shadows and a "softer" lighting of our scenes without any significant performance loss.

Comments: 3
05.13.2015 - 18:28
Good day!

The first days of summer have finally arrived and the temperature’s rising. But don’t worry, despite the temptation to go outside, Enderal is advancing well.

Regarding the recent events, namely the furor around the announcement of the “Paid Mod”-feature, we would like to take this opportunity to express our thanks to all those who, since the early stages of development, supported is by donating. Even though Enderal is realized on an entirely non-commercial basis, there are still costs we have to cover, such as server maintenance. Whenever there’s a plus, we invest it in ways that benefit Enderal – for example, by means of new tools and software.

Here's an example:

Here you can see the new Leather armor and a Kilean Saber. Both models were created in 3DS Max and textured with Quixel.

We’ve also been contacted by some of you who wanted to know if there are any other ways to donate except PayPal. For those of you wishing to express their support, new options to donate will soon be implemented.

Here’s another piece of good news:

It is now ready for download. Enjoy!

Last but not least we want to direct your attention to the Kickstarter Campaign of our friends from Fairytale Distillery with their game called “Das Tal”. We think it’s a cool project and deserves to be backed – just take a look for yourself.

That being said, enjoy the upcoming summer!

Kind regards,

04.23.2015 - 23:31
Short news of the day:
We won't sell Enderal via the Steam Workshop. We keep our promise and Enderal will be available for free.
Comments: 13
04.01.2015 - 15:05

Since our last news mainly revolved new in-game material – thanks again for all the positive feedback! ? - today we’d like to present you a new feature: “Define your experience”. We’ve put a lot of effort and thought into it, and we hope you’ll like it!

First off, some introductory words: A lot of design choices in games are nowadays driven by economic interests and factors. We don’t like this trend, and we do not intend to follow it - mainly because we believe that games should be made for players.

This credo also includes providing room for players to shape their own gaming experience. A lot of recent games (especially those made by “politically correct” studios) don’t provide this room – instead, they force their own political and moral convictions on players, both on an obvious and a subtle level, entirely ignoring whether these convictions are accordable with those of the player.

We believe this is wrong, and thus designed our new “Define your experience”-feature. Already when installing the game, the player will – with the help of some easy-to-understand parameters - be able to take influence on the gaming experience itself. Those who, for example, feel their personal faith or moral convictions to be infringed upon by the depiction of different ethnicities, are now able to exclude them from the world of Enderal, just by means of some simple clicks.

We hope you’ll like this feature as much as we do, and are confident to have taken a decisive step in the maturing of the Video Game-medium.

Kind regards,