Since our last news mainly revolved new in-game material thanks again for all the positive feedback! ? - today wed like to present you a new feature: Define your experience
. Weve put a lot of effort and thought into it, and we hope youll like it!
First off, some introductory words: A lot of design choices in games are nowadays driven by economic interests and factors. We dont like this trend, and we do not intend to follow it - mainly because we believe that games should be made for players
This credo also includes providing room for players to shape their own gaming experience. A lot of recent games (especially those made by politically correct studios) dont provide this room instead, they force their own political and moral convictions on players, both on an obvious and a subtle level, entirely ignoring whether these convictions are accordable with those of the player.
We believe this is wrong, and thus designed our new Define your experience
-feature. Already when installing the game, the player will with the help of some easy-to-understand parameters - be able to take influence on the gaming experience itself. Those who, for example, feel their personal faith or moral convictions to be infringed upon by the depiction of different ethnicities, are now able to exclude them from the world of Enderal, just by means of some simple clicks.
We hope youll like this feature as much as we do, and are confident to have taken a decisive step in the maturing of the Video Game-medium.